We first define the curvature indices of vertices of digital objects. Second, using these indices, we define the principal normal vectors of digital curves and surfaces. These definitions allow us to derive the Gauss-Bonnet theorem for digital objects. Third, we introduce curvature flow for isothetic polytopes defined in a digital space.
DOI : 10.5802/acirm.67
Mots clés : Digital Space, Surgery, Curvature flow, Topology
@article{ACIRM_2013__3_1_183_0, author = {Imiya, Atsushi}, title = {Curvature and {Flow} in {Digital} {Space}}, journal = {Actes des rencontres du CIRM}, pages = {183--194}, publisher = {CIRM}, volume = {3}, number = {1}, year = {2013}, doi = {10.5802/acirm.67}, zbl = {06938615}, language = {en}, url = {http://www.numdam.org/articles/10.5802/acirm.67/} }
Imiya, Atsushi. Curvature and Flow in Digital Space. Actes des rencontres du CIRM, Tome 3 (2013) no. 1, pp. 183-194. doi : 10.5802/acirm.67. http://www.numdam.org/articles/10.5802/acirm.67/
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