Hintikka makes a distinction between two kinds of games: truth-constituting games and truth-seeking games. His well-known game-theoretical semantics for first-order classical logic and its independence-friendly extension belongs to the first class of games. In order to ground Hintikka’s claim that truth-constituting games are genuine verification and falsification games that make explicit the language games underlying the use of logical constants, it would be desirable to establish a substantial link between these two kinds of games. Adapting a result from Thierry Coquand, we propose such a link, based on a slight modification of Hintikka’s games, in which we allow backward playing for . In this new setting, it can be proven that sequent rules for first-order logic, including the cut rule, are admissible, in the sense that for each rule, there exists an algorithm which turns winning strategies for the premisses into a winning strategy for the conclusion. Thus, proofs, as results of truth-seeking games, can be seen as effectively providing the needed winning strategies on the semantic games.
@article{PHSC_2004__8_2_105_0,
author = {Bonnay, Denis},
title = {Preuves et jeux s\'emantiques},
journal = {Philosophia Scientiae},
pages = {105--123},
year = {2004},
publisher = {\'Editions Kim\'e},
volume = {8},
number = {2},
language = {fr},
url = {https://www.numdam.org/item/PHSC_2004__8_2_105_0/}
}
Bonnay, Denis. Preuves et jeux sémantiques. Philosophia Scientiae, Logique & théorie des jeux, Tome 8 (2004) no. 2, pp. 105-123. https://www.numdam.org/item/PHSC_2004__8_2_105_0/





